RPG Journal – True Friends

The Last StoryThe Last Story has been a remarkable game. I highly enjoyed the journey it took me on, which recently came to its conclusion. It was a wholly satisfying experience.

What struck me as I played through it was how well the relationships between the main characters were portrayed. From the very start, the main group of mercenaries is shown to be a close-nit bunch of friends who know each other well and work together like clockwork. In the context of the story, this is how it should be. But unlike other RPGs I’ve played, where the characters almost seem randomly thrown together, I felt that these characters were genuinely invested in one another. They really seemed to belong together.

And yet, there was still enough room left for development, both with the individual characters, and the relationships between them. That was handled well, too. Characters that I thought I wouldn’t care for much at first ultimately became endearing to me. Others that I thought would be superfluous ended up having some surprising depth. Everyone had a chance to shine.

This wasn’t limited to just story sequences, either. Most RPGs limit the number of characters you take with you into combat to just three or four, despite possibly having more than that in your group. (Why? It’s not usually explained.) But not in The Last Story. You may have six or more characters with you charging into battle all at once, and yes, it can get chaotic, but it’s an organized chaos. Some battles simply cannot be won without implementing a strategy. So, once again, the emphasis was on how well the group worked together.

There were also many times when the group was split up, but it usually wasn’t too long before they were reunited (often at a critical moment), and it was always a welcome sight. They’re drawn together, almost like magnets.

The characters’ friendships seemed so organic that it made me feel more attached to them. In fact, I almost felt like a part of the group, myself, and it was a little sad to see it end when I finished game. Hopefully, this story will not be the last.

But I’m glad to have finished another RPG because, frankly, I’m getting a little burned out on them. It may be time to take a bit of a break before getting back to the unfinished ones.

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9 thoughts on “RPG Journal – True Friends

  1. I’m glad to hear that. This is one thing I loved about Skies of Arcadia. It just had some amazing emotional bonding between the cast that carried over to me. I’m pleased to see that The Last Story has the potential to do that. 🙂

  2. Reblogged this on LVLs. – Gain Experience! and commented:
    Nester recently finished The Last Story, and delves into what struck him the most from the experience at Lark’s Island: the bonding and friendship of the main cast. Here’s a quick blurb:
    What struck me as I played through it was how well the relationships between the main characters were portrayed. From the very start, the main group of mercenaries is shown to be a close-nit bunch of friends who know each other well and work together like clockwork. In the context of the story, this is how it should be. But unlike other RPGs I’ve played, where the characters almost seem randomly thrown together, I felt that these characters were genuinely invested in one another. They really seemed to belong together.

      1. Nester

        I don’t mind. I’ve never used the reblog feature, either, and that does look pretty awkward.

        Maybe I gushed a little too much in my post. I suppose all I really needed to say was that I found the camaraderie convincing. I did like the characters, tho.

        1. I don’t think I will reuse it. It’s bizarre why I can’t tweak it a bit. XD

          Anyway, I enjoyed the post! It didn’t come across as too gushy. 🙂 It made me excited to play it in the future!

          1. Your end is fine. It’s clearly a WordPress issue of some kind. I’ll redo the post and make it look better soon. I’ve got a paper to write and I’m taking a short break, so I’m a bit busy now. At the very least it will for now serve as a means to send people your way with a GREAT BIG BANNER. :p

  3. Pingback: Nester’s Thoughts on The Last Story « LVLs. – Gain Experience!

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